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Cartes: Liste complète
du booster Yu-Gi-Oh Flaming Eternity!
21
novembre 2004
Prenant
le relai de l'extension "Rise of Destiny",
"L'Avnement du Destin" en Vf ;) , Yu-Gi-Oh Flaming Eternity nous dévoile enfin entièrement
sa composition, et pour les yeux les plus avisés
l'aspect de ses boosters par la même occasion
sur cette affiche:
Ne
vous y méprenez pas, la mascotte de l'affiche
est bel et bien le héros de Yu-Gi-Oh Genex, mais
les booster Yu-Gi-Oh Flaming Eternity ne dépendent
aucunement de lui. Passons maintenant au contenu en
images :D
Liste
des cartes Yu-Gi-Oh FET-JP par rareté:
Ultimate
Rare (11):
Phoenix
God of Nephthys (005)
Silent
Swordsman LV5 (008)
Earth
Emperor - Grandmargu (009)
King
of Hundreds Beasts (014)
Blood
Magician - Magician of Purgatory - (020)
Swordsmaster
- Naked Gearfreed (022)
Gatling
Dragon (035)
Dragon
Majin - Killer Dragoon (036)
Feather
Tail of Phoenix God (037)
Lightning
Vortex (040)
Demon
Destruction Virus of Magic (058)
Ultra
Rare (4):
Phoenix
God of Nephthys (005)
Silent
Swordsman LV5 (008)
Swordsmaster
- Naked Gearfreed (022)
Gatling
Dragon (035)
Super
Rare (7):
Earth
Emperor - Grandmargu (009)
King
of Hundreds Beasts (014)
Blood
Magician - Magician of Purgatory - (020)
Dragon
Majin - Killer Dragoon (036)
Feather
Tail of Phoenix God (037)
Lightning
Vortex (040)
Demon
Destruction Virus of Magic (058)
Rare
(14):
Ultimate
Insect LV5 (007)
Bighorn
Mammoth (015)
Sage
- Keiroon (021)
Resident
of Darkness - Shadow Killer (024)
Brain
Jacker (034)
Magic
Absorbtion (039)
Death
Meteor (041)
Sealing
Swords of Darkness (042)
Spiral
Spear Shot (043)
Cross
Cast (049)
Punishment
Game! (051)
Explosive
Wind of Phoneix Wing (053)
Headquarters
Assault (056)
Coercive
Safety Agreement (060)
Le
Spoiler du booster Yu-Gi-Oh Flaming Eternity:
FET-JP001 Spaceman
Bow Water/Fish/4/1700/1500
FET-JP002 God
Dragon - Ragnarok Light/Dragon/4/1500/1000
FET-JP005 Phoenix
God of Nephthys Fire/Bird/8/2400/1600 When this
card is destroy by card effect, during your next standby
phase, you may special summon this card to the field.
If you do, destroy all Magic/Trap cards on the field. Ultra
Rare/Ultimate Rare
FET-JP006 Guarding
Hand of Nephthys Wind/Spellcaster/2/600/600 Sacrifice
two monster on your field including this card to special
summon a [Phoenix God of Nephthys] from your hand/deck
to the field.
FET-JP007 Ultimate
Insect LV5 Wind/Insect/5/2300/900 When this card
is special summon by the effect of [Ultimate Insect
LV3], when this card is face-up on the field, the attack
strength of all opponent's monsters is decrease by 500.
During your Standby Phase, you may sacrifice this card
to special summon a [Ultimate Insect LV7] from your
hand or deck. (Except on the turn which this card being
Normal Summon, Special Summon, or Reverse) Rare
FET-JP008 Silent
Swordsman LV5 Light/Warrior/5/2300/1000 This card
are not affect by effect of opponent's Magic card. When
this card successfully direct attack your opponent's
lifepoints, during your next standby phase, put this
face-up card to Graveyard to special summon a [Silent
Swordsman LV7] from your hand or deck. Ultra Rare/Ultimate
Rare
FET-JP009 Earth
Emperor - Grandmargu Earth/Rock/6/2400/1000 When
this card is successfully sacrifice Summon, destroy
a face-down card on the field. Super/Ultimate Rare
FET-JP010 Element
Valkyrie Light/Angel/4/1500/1200 When a monster
have the following main-type is on the field, this card
gains the effect: Fire: Increase this card's attack
strength by 500. Water: This card's control cannot
be change.
FET-JP011 Element
Devil Dark/Demon/4/1500/1200 When a monster have
the following main-type is on the field, this card gains
the effect: - Earth: Negate the effect of effect
monsters this card destroy - Wind: When this card
destroy an opponent's monster as a result of battle,
this card can attack one more time.
FET-JP012 Serious
Gilpanda Earth/Beast/4/1000/800 When this card
is face-up on the field, whenever a Beast sub-type monster
is destroy, this card's attack strength is increase
by 500.
FET-JP013 Matatabi
Cat Earth/Beast/2/0/500 When another Beast sub-type
monster is face-up on your field, this card cannot be
target of battle. Once during your turn, you may choose
a face-up monster on opponent's field and lower it's
defense strength to 0 until the end of turn.
FET-JP014 Animal
King - Behemoth Earth/Beast/7/2700/1500 You may
sacrifice only one monster to sacfifice summon this
card, if you do, this card original attack strengths
would become 2000. When this card is successfully Sacrifice
Summon, for each monster you sacrifice to summon this
card, return a Beast sub-type monsters from your Graveyard
to your hand. Super Rare/Ultimate Rare
FET-JP015 Bighorn
Mammoth Earth/Beast/5/2000/1000 When this card
is face-up on the field, the opponent's monster which
just cannot attack during the turn it is Normal Summoned,
Special Summoned, or Reverse Summoned cannot attack. Rare
FET-JP016 Kangaroo
Champ Earth/Beast/4/800/700 This monster that
battle this card would change to defense mode after
Damage Step.
FET-JP017 Hyena Earth/Beast/3/1000/300 When
this card is destroy as a result of battle, special
summon a [Hyena] from your deck. Shuffle your deck afterward.
FET-JP018 Blade
Rabbit Earth/Beast/2/400/300 When this card is
change from attack mode to defense mode, destroy an
opponent's monster on the field.
FET-JP019 Artificial
Dog - Maron Light/Machine/4/1000/1000 When this
card is destroyed and sent to Graveyard as a result
of battle, both player lost 500 lifepoints. When this
card is destroy and sent to Graveyard by any means other
than battles, your opponent lose 1000 lifepoints.
FET-JP020 Blood
Magician - Magician of Purgatory - Fire/Spellcaster/4/1400/1700 Whenever
a Magic card is activate, put a Magic counter on this
card. Remove Magic counters on this card, destroy a
face-up monster on the field with attack strength less
than the number of counters removed *700 Super Rare/Ultimate
Rare
FET-JP021 Sage
- Keiroon Earth/Beast-Warrior/4/1800/1000 Discard
a Magic card from your hand. Destroy a Magic/Trap card
on the field. This effect can only be activate once
per turn. Rare
FET-JP022 Swordmaster
- Naked Gearfreed Light/Warrior/7/2600/2200 This
card cannot be Normal Summon. This card can only be
special summon by the effect of [Restraint Removal].
Whenever this card is equipped with equipment Magic
card, destroy an opponent's monster on the field. Ultra
Rare/Ultimate Rare
FET-JP023 Heavy
Armored Warrior - Ben Kai Dark/Warrior/4/500/800 Other
than normal attack, for each Equipment equipped on this
card, this card can attack one more time.
FET-JP024 Resident
of Darkness - Shadow Killer Dark/Demon/4/1400/200 When
your opponent have monster in defense mode, this card
can attack opponent directly. Rare
FET-JP025 Sentry
Golem Earth/Rock/4/800/1800 Once during your main
phase you may flip this card to face-down defense mode.
When this card is successfully Reverse Summon, return
one monster to owner's hand.
FET-JP026 Raging
Bull Ogre Earth/Beast-Warrior/4/1200/1200 Flip
a Coin and guess. If it's correct, do 1000 damages to
your opponent. If it's wrong, do 1000 damages to yourself.
This effect can only be activate once per turn.
FET-JP027 Fusion
Spellborn Creature - Light Light/Rock/3/1000/1600 This
card can be substitution of a Fusion Material. Other
Fusion Material cannot be other substitution of Fusion
Material. You can sacrifice this card and another Fusion
Material monster on the field to special summon a Light
main-type Fusion Monster.
FET-JP028 Fusion
Spellborn Creature - Dark Dark/Rock/3/1000/1600 This
card can be substitution of a Fusion Material. Other
Fusion Material cannot be other substitution of Fusion
Material. You can sacrifice this card and another Fusion
Material monster on the field to special summon a Dark
main-type Fusion Monster.
FET-JP029 Fusion
Spellborn Creature - Earth Earth/Rock/3/1000/1600 This
card can be substitution of a Fusion Material. Other
Fusion Material cannot be other substitution of Fusion
Material. You can sacrifice this card and another Fusion
Material monster on the field to special summon a Earth
main-type Fusion Monster.
FET-JP030 Tornado
Young Priest Wind/Angel/4/1500/1600 When this
card is sacrifice as a result of sacrifice summon for
a Wind Main-type monster, this card count as 2 sacrifice.
FET-JP031 Ruler
of Flame Fire/Pyro/4/1500/1600 When this card
is sacrifice as a result of sacrifice summon for a Fire
Main-type monster, this card count as 2 sacrifice.
FET-JP032 Flame
Bird Fire/Bird/4/1000/800 When a Bird sub-type
monsters on your field is destroy, this card's attack
strength would be increase by 500.
FET-JP033 Rescue
Cat Earth/Beast/4/300/100 Sacrifice this card
from the field to Graveyard, special summon 2 Beast
sub-type monsters with level 3 or less from your deck
to your field. The monster special summon by this effect
would be destroy at the end of turn.
FET-JP034 Brain
Jacker Dark/Demon/2/200/900 Flip: This card would
become a Equipment Card, and equip on an opponent's
monsters. You gain control that monster, and during
each opponent's standby phase, he gain 500 lifepoints. Rare
FET-JP035 Gatling
Dragon Dark/Machine - Fusion/8/2600/1200 [Revolver
Dragon] + [Blowback Dragon] Flip a coin 3 times.
For each head result, destroy a monster on the field.
This effect can only be activate once during your Main
Phases. Ultra/Ultimate Rare
FET-JP036 Dragon
Majin - King Dragoon Light/Spellcaster - Fusion/7/2400/1200 [Lord
of Dragon - Dragon Ruler] + [God Dragon - Ragnarok] Your
opponent cannot activate effect of Magic, Trap, or monster
that target Dragon sub-type monsters. Once during your
turn, you may special summon a Dragon sub-type monster
from your hand. Super/Ultimate Rare
FET-JP037 Feathers
of Phoenix God Magic - Normal Discard one card
from your hand, return one card from your Graveyard
to the top of your deck Super/Ultimate Rare
FET-JP038 Poison
Fang Magic - Continuous Whenever a Beast sub-tpe
monster does battle damages to your opponent's lifepoints,
your opponent take 500 lifepoint damages.
FET-JP039 Magic
Absorption Magic - Continuous Whenever a Magic
card is played, you gain 500 lifepoints. Rare
FET-JP040 Lightning
Vortex Magic - Normal Discard one card from your
hand, destroy all opponent's face-up monsters on the
field. Super Rare/Ultimate Rare
FET-JP041 Death
Meteor Magic - Normal Do 1000 damages to your
opponent's lifepoints. This card cannot be activate
if your opponent's lifepoints is 3000 or less.
FET-JP042 Sealing
Swords of Darkness Magic - Continuous When this
card is activate, all opponent's monster would turn
to face-down defense mode. Also, when this card is face-up
on the field, opponent's monster cannot change its mode.
Destroy this card at the end of second End Phase Rare
FET-JP043 Spiral
Spearshot Magic - Continuous Whenever your [Dark
Knight - Gaia], [Swift Dark Knight - Gaia], or [Dragon
Knight - Gaia] attack a monster in defense mode, if
the attack is more than the defense strength, do battle
damages equal to the difference to opponent's lifepoints.
When [Dragon Knight - Gaia] does battle damages to your
opponent as a result of this effect, draw 2 cards from
your deck, then discard one card from your hand. Rare
FET-JP044 Restraint
Removal Magic - Normal Sacrifice a [Iron Knight
- Gearfreed] on your field. Special Summon a [Swordsmaster
- Naked Gearfreed] from your hand or deck.
FET-JP045 Centrifugal
Separated Field Magic - Field Whenever your Fusion
monster is destroy and sent to Graveyard by effet of
cards, choose one of that Fusion monster's Fusion material,
and special summon it to your field.
FET-JP046 Contract
of Fulfillment Magic - Equipment Pay 800 lifepoints.
Choose a Ritual monster card in your Graveyard and special
summon it to the field in attack mode, and equipped
this card on it. If this card is destroyed, so is the
equipped monster.
FET-JP047 Re-Fusion Magic
- Equipment Pay 800 lifepoints. Choose a Fusion monster
card in your Graveyard and special summon it to the
field in attack mode, and equipped this card on it.
If this card is destroyed, so is the equipped monster.
FET-JP048 Hundred
Beasts Stampede Magic - Quickplay The attack strength
of all Beast sub-type monsters on your field would be
increase by number of Beast sub-type monster on your
field * 200 until the end of turn.
FET-JP049 Cross
Counter Trap - Normal When a monster in defense
mode is attack, and the defending strength of the defending
monster is higher than the attack of the attacking monster,
double the Battle Damage. Destroy the attacking monster
after damage step.
FET-JP050 Pole
Position Trap - Continuous When this card is face-up
on the field, the monster card on the field with highest
attack strength cannot be affect by the effect of Magic
cards. If [Pole Position] leaves the field, destroy
the face-up monster with the highest attack strength.
FET-JP051 Punishment
Game! Trap - Normal Whenever your opponent's had
four cards in his/her hand, choose one of the following
effect and activate: - Your opponent cannot draw
in his/her next draw phase - Your opponent cannot
activate Magic/Trap during this turn. Rare
FET-JP052 Scaring
Roar Trap - Normal Your opponent cannot declare
attack during this turn.
FET-JP053 Explosive
Wind of Phoenix Wing Trap - Normal Discard one
card from your hand, return a card on opponent's field
to the top of his/her deck.
FET-JP054 Goblin
Managment Expert Trap - Normal Draw card equal
to number of [Goblin Managment Expert] in your Graveyard
plus one. Then choose one card in your hand and return
it to the bottom of your deck.
FET-JP055 Cattle
Mutilation Trap - Normal Return a Beast sub-type
monster from your field to your hand. Special Summon
a monster from your hand with the same level as that
monster.
FET-JP056 Headquarters
Assault Trap - Normal Choose a monster on your
field to activate this card. Destroy that monster, put
the top 2 cards in your opponent's Deck to Graveyard. Rare
FET-JP057 D.D.
Dynamite Trap - Normal For each opponent's monsters
remove from game, do 300 damages to his/her lifepoints
FET-JP058 Deck
Destruction Virus of Magic Trap - Normal Sacrifice
a Dark main-type monster with 2000 attack strength or
higher on your field. After the activation, look at
opponent's field and hand, and for 3 of opponent's turn,
reveal the card opponent draw, if it's a monster with
attack strength of 1500 or less, destory that card. Super
Rare/Ultimate Rare
FET-JP059 Elemental
Burst Trap - Normal Sacrifice one EACH of monster
with Wind, Water, Fire, and Earth, destroy all opponent's
card on the field.
FET-JP060 Coercive
Safety Agreement Trap - Normal Discard one card
from your hand. Until the end of the turn, Trap cards
cannot be activate. Rare